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Volume 14 / Issue 10

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DOI:   10.3217/jucs-014-10-1775

 

The Need for Formalizing Media Semantics in the Games and Entertainment Industry

Tobias Bürger (Semantic Technology Institute Innsbruck, Austria)

Abstract: The digital media and games industry is one of the biggest IT based indus-tries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insu±cient reusability capacities of existing tools. In this paper we provide reasons for that, provide a potential solution based on semantic technologies, show the potential of ontologies, and provide scenarios for the application of semantic technologies in the digital media and games industry.

Keywords: digital entertainment, multimedia semantics, ontologies, semantic search

Categories: H.5.1