BROCA: A Computerized Environment for Mediating Scientific Reasoning through Writing
Patricia A. Carlson
Rose-Hulman Institute of Technology
5500 Wabash Avenue
Terre Haute, Indiana 47803
Email: Patricia.Carlson@Rose-Hulman.edu
Abstract:
This paper describes a work-in-progress: a computerized
learning environment for teaching the conceptual patterns of
scientific reasoning. BROCA (Basic Research, Observations, Critical
Analysis) is theory-driven, combining two very powerful conceptual
models of thinking. The first -- drawn from cognitive psychology
and information theory -- focuses on the mental manipulations by
which data becomes information and information becomes
knowledge. The second theoretical construct comes from rhetoric
and describes the intellectual activities carried out in prewriting,
drafting, and revision by an expert writing. As an
interactive "cognitive tool," BROCA provides scaffolding (through
visual algorithms and adaptive prompting) to help a fledgling
thinker practice the robust patterns of scientific reasoning. Keywords:
Computers and Education; Computer Uses in Education Category:
K.3, K.3.1
1 Introduction The
written word is crucial to science for at least two compelling
reasonings. First, the texts of science -- publications that report
findings -- are the life blood of progress for a community of
researchers. Framing a question of interest, designing an experiment,
collecting data and observations, analyzing the raw findings, and
interpreting results in light of theory -- all these demanding tasks
are the process of science, but the written work provides the vehicle
for dissemination of the product. Second, writing is important to
science because the act of placing ideas into language mediates
higher-order intellectual activities that are foundational to
scientific thinking [Kuhn,
Amsel, & O'Loughlin, 1988]. Though other symbol systems play a
major role in scientific reasoning, language fosters mental Page 571
manipulations such
as synthesis, analysis, classification, inferencing, definition,
hierarchical order, comparison/contrast, elaboration/extension. Some
of the most respected of twentieth-century educational theorists have
endorsed this notion of writing as a heuristic for learning and for
understanding. Vygotsky [Vygotsky,
1962], Luria [Luria
& Yudovich, 1971], and Bruner [Bruner,
1971], to name only a few, have pointed out that higher cognitive
functions seem to develop most fully only with the support of verbal
language -- particularly, of written language. In broad terms, the
process of scientific inquiry mirrors the writing process. Both the
scientist and the writer go through an initial gathering and sorting
out of ideas, from which tenuous though testable explanatory notions
are made (hypotheses for the scientist and thesis statements for the
writer). After considerable trials, sound relationships between
entities are found (experimentation for the scientist and drafting for
the writer) and a supportable belief structure emerges. Continued
scrutiny (replication in science and revision in writing) results in
knowledge -- an artifact that can take its place in the body of
received opinion. Because of this similarity of intellectual
activities, writing can be used as an analog for scientific
thinking. Much of today's educational reform in the United States
focuses on declining competency in mathematics and science. Of
particular concern is the drop in abilities labeled "scientific
reasoning" and "scientific literacy." A national consensus has emerged
that education in these subjects must be renewed and improved. In
particular, advocates for change call for innovations
that: - Incorporate findings from basic cognitive research to
build a "modern" pedagogy.
- Integrate the various performative
skills foundational to science, rather than isolating them in
artificial subsets.
- Teach the process as much as the product of
science.
- Include advanced computer-mediated educational
technologies for instruction.
- Accommodate individual differences
in learning styles, gender, and background.
- Make the concepts of
science accessible through a naturalistic curriculum and authentic
exercises, guided-inductive learning, and cognitive apprenticeship
models of instruction.
We propose a multimedia, interactive
learning environment that weds forms of scientific inquiry to forms of
scientific discourse. BROCA (Basic Research, Observation, and Critical
Analysis) is an end-to-end knowledge development environment that
mediates the intellectual activities implicit in scientific
thinking. Our claims are that BROCA will: - Increase
competence, creativity, and confidence in formal reasoning.
- Promote and sustain interest in scientific investigation.
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- Engage the user
and transfer powerful strategies for problem-solving.
- Bridge the
gap between process (thinking) and product (writing).
- Improve
quality of writing by improving quality of thinking.
As
currently conceived, the system is intended for
professionals-in-training in disciplines concerned with brain research
and clinical outcomes. An immediate market consists of colleges,
universities, and research laboratories/institutes where BROCA could
be fielded as stand-alone training technology. With some
reengineering, an "empty engine" version of BROCA could be marketed as
a productivity tool to all segments where knowledgeworkers require
concept processors as replacements for word processors.
2 Background and Technical Approach
Until recently, philosophers provided much of the explanatory theory
for what constitutes scientific thinking. Within the past few
decades, however, increasing research by both psychologists and
science educators has given us a more distinct working model of the
processes and mechanisms by which scientific reasoning take
place. Inhelder and Piaget [Inhelder & Piaget, 1958] characterize
scientific thinking as "combinatorial cognition." In other words,
scientific thinking consists of second order mentations,
or "operations on operations" in the sense that the scientist uses
reflection (second order mentation) to extract additional meaning
from the products of first order mentation such as classification and
relation. Newell and Simon [Newell & Simon, 1972] propose that
scientific thinking be characterized as a process of search through a
problem space, whose complexity is managed by the setting of goals
and by invoking a collection of heuristics for partitioning the task
into sub- "spaces" which can then be examined through powerful and
productive strategies. Holland, Holyoak, Nisbett, and Thagard
[Holland, Holyoak, Nisbett, & Thagard, 1986] explain the making of
meaning in science as a process of induction. The model these authors
describe is essentially a production system made up of
condition-action rules. They account for contextuality in their model
of inductive reasoning as follows: associations, patterns,
regularities are observed, and on the basis of expectations or
concepts about organization in the domain, a new, potentially superordinate concept is formed. Additionally, these
researchers admit the importance of self-consciousness or
metacognition by including a discussion of the "model of the model."
Such robust theories have been extended into a new pedagogy which
insists that science educators ought to be teaching methods of
scientific thinking rather than merely scientific knowledge or
concepts [Lawson, 1983].
2.1 Foundations in Theory
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We base the design of BROCA on two explanatory models: one from
information science and one from cognitive science's finding on
discourse strategies. We do not intend our resultant hybrid model to
be reductive or prescriptive. Rather, we see this "cognitive tool"
[Salomon, 1993], [Salomon, 1988], [Salomon, Perkins, & Globerson, 1991] as an enabling prosthetic to help scientists-in-training
recognize and take control of demanding intellectual processes. Our first model comes from the general premise that there is a
qualitative difference between data, information, and knowledge. Data
are discrete entities, such as facts. While a body of data assembled
for a specific purpose undoubtedly has relationships among the
elements, these patterns of meaning must be extracted through an
examination of the set and a filtering out of extraneous pieces. The
systematic processing of data produces information, or statements
about the associations in the data. Information is a codification and
a clarification of the connections in data that produces more compact
and easily remembered interpretative statements. A synthesis of
information builds belief structures more comprehensive and more
resilient than those contained in information. Thus, knowledge is more powerful than information in that it has
predictive or explanatory value. In other words, knowledge structures
become both the product and the continuing impetus for such
intellectual activities as exercising judgment and making rational
decisions. These differences -- and more importantly, the
transformations that take place when moving up the ladder of
abstraction -- are the foundations of human memory and
thinking. Moreover, this hierarchical model of knowledge evolution is
central to many of the emerging applied fields coming out of the
cognitive sciences. Our second model comes from the cognitive science research into the
importance of strategy acquisition for thinking and
writing. Generalized models of good thinking include an array of
techniques (strategies) for accomplishing goals, knowledge about when
and how these techniques should be used (metacognition), and an
extensive, task-specific knowledge base that is used in conjunction
with the strategic and metacognitive processes [McCormick, Miller, & Pressley, 1989]. Realization that good thinkers have a repertoire of
problem-solving behaviors for various types of tasks launched a new
pedagogy for strategy acquisition. Strategies are powerful manipulations by which the problem-solver (1)
defines the task and makes analogs to other similar situations, (2)
prunes away extraneous elements or eliminates "noise" from the
problem space, (3) mediates state transformations, such as clustering
specifics and making superordinate categories, and (4) links new
knowledge with prior knowledge. Figure 1 illustrates how we have conjoined the two models and used the
process of scientific reasoning merged with the strategies of
discourse to create a cognitive architecture by which BROCA melds
scientific reasoning with the rhetoric of science. Basically, we
specify the problem spaces (data, information, knowledge) as Page 574
arenas for exercising scientific thinking and the state transitions as
discourse manipulations necessary to create a tangible,
codified "belief structure" which will be passed up the ladder of
abstraction as a value-added artifact to be operated upon in the next
higher-level workspace.
We have modeled the process as three problem-spaces (data,
information, knowledge) and three state transitions (prewriting,
writing, revision). Manipulations within each of the problem-spaces
requires its own specific set of heuristics. For example, within the
data workspace, the thinker is basically examining evidence against a
set of goals or expectations. This guided exploration involves a set
of procedures or rules-of-thumb by which the thinker sorts out the
noise from the data.
Page 575
Methods guiding the exploration are an
established set of principles that the thinker has learned, either
formally or informally.
2.2 Extending Theory into Instructional Design
Extending a psychological theory into an effective pedagogical
enactment usually proves difficult. Though models help to identify
the components of thinking, the process is not linear and teaching is
not as simple as providing instruction for each component and then
putting the parts together. At the heart of the matter seems to be a
kind of paradox. Accomplished problem-solvers in any domain
demonstrate considerable finesse in higher-order intellectual
activities: critical thinking as a precursor to knowledge; judgment
as the foundation for decision making; and self-confidence as the
initiator of self-monitoring. Unfortunately, novice problem-solvers
are so overwhelmed by the heavy demands of the process that they
seldom are able to exhibit -- even on a rudimentary level -- these
higher-order activities. Thus, they are precluded from working with
the very same cognition that would make them better at their task. How can powerful strategies be taught without divorcing them from the
context in which they naturally appear? David N. Perkins [Perkins, 1986] extracts the notion of the "thinking frames" from the more
abstract cognitive construct of schema-driven strategy development
[Norman, Gentner, & Stevens, 1976]. Perkins offers the following
definition: ...[A] representation intended to guide the process of thought,
supporting, organizing, and catalyzing that process. This
representation may be verbal, imagistic, even kinesthetic. When
well-practiced, it need not be conscious. A thinking frame, in order
to organize our thinking, includes information not only about how to
proceed but when to proceed in that way (p. 7, italics in the
original). In practice, thinking frames occur in a number of different
domains. Their form spans a gamut from simple (but powerful) mnemonic
devices for extending the working memory to rich mental models that
foster expert behaviors by invoking appropriate strategies, conserving
and allocating mental energies, and orchestrating steps in staged
problem-solving techniques. In the realm of problem representation,
John Hayes [Hayes, 1981] notes the utility of simple visualizations
(such as matrices) to delimit the problem space and to
facilitate "search" in a complex situation. For example, Jones,
Amiran, and Katims [Jones, Amiran, & Katims, 1985] found that using a
grid to encourage name-and-attribute clustering aided in recall and
systematically produced effective compare-and-contrast type essays in
a study of young adults. The rich body of research into mental models
and instructional design [Gentner & Stevens, 1983] [Kieras, 1988]
suggests that highly-complex, multi-dimensional intellectual
activities can be represented so as to help the novice activate and
amplify specific expert strategies. For example, Gentner and Gentner
found that the types of thinking people could do about electrical
circuits depended on what kind Page 576
of analogy (teeming crowds or flowing
water) was used to represent the system and -- consequently -- the
inferences these metaphors enabled [Gentner & Gentner, 1983]. Research indicates that teaching strategies isolated from their
context does not produce enduring results [Garner, 1987]. What is
needed is an instructional system that serves as a procedural
facilitator. This term is used by Vygotsky [Vygotsky, 1962] to
explain the cognitive mentoring and developmental dynamics that occur
between master and apprentice and between peers during
collaboration. Salomon, Globerson, and Guterman [Salomon, Globerson, & Guterman, 1989] and Zellermayer, Salomon, Globerson, Givon
[Zellermayer, Salomon, Globerson, & Givon, 1991] use the term to
suggest that computer technology can serve as a partner for the
fledgling student and provide the scaffolding that allows the novice
to practice the more robust problem-solving behaviors of an expert. In
brief, such a procedural facilitator for scientific reasoning would: - Ease demands on short-term memory and help to focus attention on
strategically important aspects of the task.
- Guide the
inculcation and self-initiation of higher-order processes
(metacognition) which the novice is unlikely to activate without
prompting.
- Explicitly model strategic intellectual processes so
that the learner avoids what Collins & Gentner [Collins & Gentner,
1980] have termed "downsliding," or becoming increasingly entangled
in lower and lower levels of mental actions, finally concentrating
all attention on surface features and trivial aspects of the task to
the exclusion of larger concerns in the process.
- Mediate
transitions from abstract thoughts to symbolic representations. For
example, in the domain of writing, Smith & Lansman [Smith & Lansman,
1989] conceptualize composition as an activity that takes place in
three modes: thinking, organizing, and adapting. Each mode has its own
set of goals, processes, and constraints. What is needed, according
to these researchers, is a set of visual workspaces that help the
novice writer to move gracefully through the various
state-transitions inherent in moving from thoughts to finished text.
- Provide embedded strategic models for higher-order cognitive
activities (such as discerning patterns in bodies of information,
decision-making, staged problem solving, analysis, synthesis, and
inferencing).
Pea [Pea, 1985], Perkins [Perkins, 1985], and Salomon, et
al. [Salomon, 1993], [Salomon, Perkins, & Globerson, 1991], [Salomon,
1988] make a compelling case that some types of computer applications
not only facilitate a task's accomplishment but also help the user to
internalize profound strategies for later performance of the same or
similar tasks. Pea [Pea, 1985] makes a distinction between "amplification"
and "reorganization" in examining the effects of cognitive
technologies. Defining "cognitive technology" as "... any medium that
helps transcend the limitations of the mind, such as memory, in
activities of thinking, learning, and problem solving." (p. 168), Pea
notes Page 577
that a child can extend her short-term memory with paper and
pencil by writing down a long list of words. The short-term memory is
amplified in this single instance, but the child's mental capacity
has not been improved or altered -- unless the paper and pencil
somehow prompt the child to "chunk" the words in more easily
processed clusters. In short, cognitive tools that have been
carefully designed to move beyond mere conveniences teach strategies
for mental activities and -- rather than deskilling -- leave their
users better off for having engaged the tool. Pea uses the electronic spreadsheet as "... an illustration of
computer technologies that can reorganize, and not merely amplify,
mental functioning...." (p. 170); therefore, examining the cognitive
design features provides us with a point of departure. First, this
electronic representation recaptures all the features and
functionality of the paper ledger sheet. A two-dimensional array
displays categories and attributes, creating individual cells for the
placement of data. Even this static ordering enables various forms of
complex intellectual activity -- such as inferencing and categorical
reasoning. Placing this representation in electronic form adds new dimensions:
now the user can dynamically manipulate data in each cell and watch
the impact of change on other elements of the system. This, contends
Pea, changes the level of engagement between the material and the
user. Instead of merely entering data, the user is empowered to
perform financial modeling, forecasting, and other forms of systemic
thinking. Recent empirical studies support Pea's claims that using the
tool elevates the user's understanding of domain constructs in ways
that both endure and generalize, even without the presence of the
tool. Our second example, the abacus, demonstrates how a non-western,
non-computerized device can mediate cognitive reorganization. Miller
and Stigler [Miller & Stigler, 1991] studied abacus use as a example
of research questions inherent in a whole category of
representational systems. The abacus has utility in that one uses it
to complete specific, well-defined mathematical
manipulations. However, in mastering the device, one also gains
insights into the conceptual dimensions of the domain. In one study,
students who had reached a level of proficiency with the abacus are
also better able to answer sophisticated questions about number
theory than a set of matched controls who had no exposure to the
abacus. Within a wider context, the abacus as cognition reorganizer
could lead to questions of minimalism: How small and simple can a
device be and still leave a "cognitive residue" by reorganizing
mental abilities? Abacus studies show that even within the
non-computer examples, cases exist of a simple but eloquent teaching
device not only having a pragmatic result but also a conceptual
effect. As a cognitive tool, BROCA encourages its users to move from
exploration to final report in a multimedia environment where
scaffolding and visual algorithms gently guide the thinker through
multi- staged intellectual activities. The software encourages the
user to engage in powerful strategies that foster guided-inductive
thinking and ensure mindful engagement in the task. Page 578
2.3 Extending Instructional Design into Software
The rhetoric task modeled by BROCA involves a type of writing familiar
to managers, investigative reporters, engineers, and researchers. In
issue-based writing, source inputs (text, graphics, numbers) become
the raw materials in composing a position paper, an evaluative
summary, an interpretive response. BROCA is a comprehensive,
integrated environment providing cognitive support for professionals
or professionals-in-training who create complex documents as part of
their job. It differs from many other computer-aided writing tools in
that it is an end-to-end development tool. It assists the writer
throughout the process, from generation of ideas to production of
connected prose. As indicated by Figure 2, BROCA uses Bereiter & Scardamalia's
[Bereiter & Scardamalia, 1987] notion of a dual problem-space model
for writing: a content space (essentially, summarizing, analyzing,
and synthesizing information about the topic) and a rhetoric space
(essentially, planning and organizing the domain information into a
logically and stylistically appropriate formal text artifact). Six
distinct cognition enhancers work in tandem to mediate the
multi-staged process. 
Figure 2: Six Cognition Facilitators of BROCA The tools vary in their nature and can be roughly classified by
placing them on a continuum showing how they mediate the knowledge
development process. In general, the six tools operate in a fashion
analogous to a database management Page 579
system (DBMS). Each of the six environments permits the user to call up materials from the
object-oriented, multimedia database and manipulate, extend, or
connect entities in response to the adaptive instruction and
cognition facilitators embedded in the workspace. The movement is
sequential through the six tools; thus, gains made in one environment
are consolidated and enriched in the next workspace. The following
segments briefly describe the types of intellectual activities and
the visual representations contained in each tool. Cluster Browser: Based on a hypertext platform, this tool encourages
the early exploration of a body of data. The user examines the
evidence and constructs preliminary evaluations or carries out
additional analysis and calculation. Thinking frames and adaptive
instruction mediate two powerful categories of intellectual
activities: (1) transforming data structures (converting verbal
structures to numerical; numerical to graphic, and the like) and (2)
working with semantic networks (constructing a rudimentary set of
relationships among the various data in the workspace). The resultant "belief structure" is a hyperweb, consisting of links
between various segments of the data, annotations for preliminary
interpretations, and link-types to indicate the nature of the
relationship. Analogous to the convention of "view" in DBMS, this
component helps the writer to sort out specific concepts in a
collection of elemental inputs. At the resultant concept browser map,
the user can click on any button and be taken directly to the linked
statement in situ at the source materials or can navigate through the
set of nodes and links. Concept Synthesis: Continuing with the non-linear representation
developed in the Cluster Browser, this tool fosters more
comprehensive and interpretive manipulations. This exercise aims to
consolidate ideas around central concepts extracted from the source
data. The user is guided through exercises in observation,
elaboration, and consolidation. The result is a set of notecards --
actually cells in a relational database -- that codify, extend,
and/or arbitrate among the various source inputs. This workspace also
serves as a brainstorming session in that the writer is encouraged to
try out various permutations and elaborations on the core concepts. While these aids foster exploration, they also focus the author's
thinking. It is especially important to note that even at this
relatively early stage in the "making of meaning," the writer can
perform two powerful operations. She can return to the cluster
browser at any given time and review existing concept maps or
construct new ones -- thus viewing the problem space from a high level
of abstraction. Or, she can move down to a more specific level to
manipulate a set of notecards. Not only can the writer sort and filter
the cards, she can try out different orderings and save each "trial
run" as a separate file. Information Threader: After a reasonable period of working with the
Cluster Browser and its complement, the Concept Synthesizer, the
writer may start to feel overwhelmed by the sheer amount of "views" (concept maps) and elaborations (files Page 580
of notecards) generated. The Information Threader begins the sculpting process for the final
knowledge structure by coaching the writer to see potential patterns
of meaning and to draw inferences from them. The writer selects a categorical concept that seems to be of major
importance in the belief structure constructed in the two previous
phases. Prompts aid the writer to perform mental operations such as "comparison" and "contrast" or "inclusion" and "exclusion" in
order to formulate an "issues" statement reflecting the concerns of
these information clusters. Modeling the notion of basic inquiry, this
exercise leads the writer to conflate -- using the dimensions of
similarity and difference (comparison and contrast) as pruning
criteria. The result is a collection of possible hypotheses,
explanatory statements, implications, and/or inferences (which will
-- in turn -- become thesis and/or topic statements for the text
presentation). Hierarchical planning: The Hierarchical Planner marks a major
transition in the process modeled in the BROCA. It is a nexus at
which the information structures woven in the "thinking and
threading" segment must be reconceptualized to meet the requisites
of linear text. Smith, Weiss, & Ferguson [Smith, Weiss, & Ferguson, 1987] discuss this change as a transition from a semantic net
(essentially 3-D abstract structure) to a hierarchical outline
(essentially 2-D concrete representation). This segment helps the
writer to make this all-important transition from an implicit mental
model to an explicit cultural artifact for a community of scientific
scholars. Though algorithms exist for transferring semantic nets into tree
structures, a formalism which simply collapses the content and
divests the context from the many complex judgments and intricate
decisions may be too "ham-handed" for this application. BROCA uses a
pruning algorithm to interpret the predicate expressions of the
web. For example, if, in weaving the hypertext web of
interconnections, the user has posted a "position" (a working
interpretation) and has attached two arguments against the
interpretation, linked by "refutes," the entity _refutes (A1, A2)
might indicate a pro / con rhetoric strategy is emerging in this
linked cluster. The resultant "outline" is therefore richer in
meaning than simply conflating the web into a topical outline. 0rganization Mapping: After exploring the subject domain (the source
data) and working out a richly interconnected belief structure drawn
from these explorations, the writer must shift her attention to
constructing a textual artifact that meets a set of external
constraints and social expectations. Kopperschmidt [Kopperschmidt,
1985] characterizes this transition as a switch from cognitive macro
structures to rhetoric micro structures. Similar to the drafting stage
of writing, Organization Mapping helps the writer to focus more
intensely on the requisites of the logical form and the conventions
of scientific discourse. Rhetoric and discourse studies have produced fairly detailed
descriptions of the logical forms used in blocks of text (e.g.,
causal analysis, classification, comparison, definition, description,
narration, and the like). The writer works not only with Page 581
organizational features and with expression and stylistics but also
with such situation-specific concerns as audience analysis and
purpose. Revision Heuristics: The difference between copy-editing and revision
is easily characterized. Revision usually refers to more substantial
changes, such as improving style, adding to or subtracting from the
content, rearranging parts, or completely writing. These more global,
deep-structured revision activities are associated with higher-order
cognitive skills (discerning patterns in bodies of information,
exercising judgment, analysis, synthesis, and other metacognitive
activities). Heuristic Revision comprises a suite of thinking frames
for improving both coherence and expression. These heuristics are
strategic (encouraging a re-thinking of high-level issues, such as
purpose, point-of-view, audience analysis, voice, focus, and form)
and tactical (including techniques of elaboration, such as level of
detail, examples, support, flow, and balance). BROCA uses a hybrid paradigm for interactive guidance. Part of the
advice comes from adaptive tutoring using traditional AI formalisms
and part of the mediating comes from the powers of reification (or
representing complex processes as manipulable objects on the computer
screen). Each of the six "tools" (1) accommodates deficiencies and
thereby reduces frustration for the novice, (2) emulates some of the
crucial functionality of traditional data structures and information
forms, (3) enhances the environment and thereby sustains motivation,
and (4) models robust expert behaviors.
2.4 Instructional Design and cognitive Architecture
While each of the six "tools" concentrates on a specific cluster of
mental activities, all six have a unified method for delivering this
layered instruction and a canonical architecture for the software and
for the interfaces. Figure 3 gives an overview of the instructional
framework and sequence of actions that structures each of the six
tools. Page 582

Figure 3: System Overview of Hybrid Tutoring Capabilities Area 1 -- Goal Setting and planning: Good thinking is mediated by
having both a goal (desired outcome) and a plan (means of
accomplishment). In multi-dimensional thinking, having an explicit,
stable set of expectations fosters a kind of filtering activity that
focuses the task from the outset. Each of the cognition facilitators
handles the concretizing of goals in a slightly different manner;
presentation and manipulation is appropriate to the phase of the
process. Not only does this exercise help the novice focus on problem
representation and sequence definition, this preliminary work "sets"
the parameters of the adaptive tutor. Each tool now has a "frame" or
backplane of conditions against which further actions can be
evaluated during the remainder of the session on the tool. At this
point, each tool tracks approximately 50 conditions. Clearly, the
repertoire is rich, and becomes even richer as these preliminary
combinations are supplemented with additional datapoints drawn from
the user's subsequent activities in the microworld. Area 2 -- Microworlds and Visual Algorithms: The second way in which
BROCA teaches is similar to the cognitive "ecologies" advocated by
Seymour Papert [Papert, 1980] and his LOGO worlds, where the child
learner can practice profound concepts in familiar, manageable
forms. (For example, Papert,s "turtle logic" enables the child to
learn the conventions of programming by moving a cursor-turtle as an
analog for Page 583
such relatively sophisticated manipulations as inclusion
and exclusion.) Where possible, the interfaces of BROCA represent
visual organizers for specific intellectual processes. Like an adult version of "turtle logic," BROCA tokenizes mental
manipulations and places the resultant visualizations in a
constrained context so as to model the elaborations, state
transitions, and reconfigurations of knowledge structures taking
place in the problem spaces. Users interact with the computerized
environment in rich but highly defined ways. The microworld mediates
thinking by making choices explicit, by helping to manage the
cognitive load, and by encouraging reflection during the
thinking/writing process. In short, BROCA instantiates a "visual
nomenclature" for reasoning whose components becomes synoptic
overviews that trigger sophisticated intellectual activities such as
formulating inferences about relationships, evoking strategies to
facilitate thinking, and prompting metacognition, or self-regulation
for deploying, adapting, or abandoning sets and subsets of strategies
based on awareness of the situation. Area 3 -- Diagnosis and Repair: Reasoning is a complex activity
analogous to a contingency management problem. Even in scientific
reasoning, for some "fuzzy" problems, only in working through
candidate solutions does the nature of the problem become fixed, or
even definable [Kuhn, Amsel, & O'Loughlin, 1988]. Rather than working
in a linear fashion, good thinkers use an opportunistic approach.
They constantly measure the emerging knowledge structure against a set
of expectations, while at the same time recognizing and capitalizing
on serendipitous gains, weaving these "discovered" possibilities
into a new rendition of the overall plan and product [Hayes-Roth & Hayes-Roth, 1979]. Unfortunately, reasoning for novices is usually frail and
one-dimensional; such impoverished capabilities do not lend
themselves to interruptions or re-assessments. As evidenced by
Bereiter and Scardamalia's research into the writing process for
novices, little evidence can be found that weak writers can
participate in self-cueing or self-monitoring activities while
engaged in a production of text [Bereiter & Scardamalia, 1987]. In
fact, the very act of breaking out of their one-dimensional,
stream-of- consciousness mode jeopardizes the continued production of
text. Diagnosis-and-Repair is an evaluation loop that partners with the
thinker to reduce the cognitive load and that encourages the student
to enter into an strategy-driven assessment episode. This loop takes a
very sophisticated, open-ended problem and pares it down to a
manageable set of options for the inexperienced user. Succinctly,
this facilitator operates in the following sequence. First, the user
detects a mismatch between the goals (her intentions) and the
on-going process of creating knowledge. As a response to this
dissonance, the user requests help. Second, the system brings up a
list of potential strategies applicable to the specific subtask the thinker is working on. Third, selecting any
one of the suggested strategies brings up a focused workspace --
usually, a thinking frame that mediates the subtask. By presenting a
limited set of options and by making suggestions (rather than
dictating) about ways Page 584
to improve, the system both engages and
challenges the thinker at the appropriate level. Area 4 -- Adaptive Advice: In the metacognitive stage (diagnosis and
repair), the machine partners with the user to develop the
sensitivity and awareness necessary to know what strategy would work
best in a given set of circumstances. Yet, because the diagnostic is
performed by the user, there is a potential for a
misjudgment. Additionally, if the system is to serve as an
intelligent "guide" or "coach," the tools should have a feedback
loop to indicate the "reasonableness" of the course of action the
thinker is pursuing, basedlined against some known set of criteria. Adaptive advice adjusts its statements based on an "intelligent"
assessment of the situation -- meaning that the software compares the
manipulation the user is working on with the conditions of the frame
and determines how "correct" these actions are given the
circumstances. The resultant prompting helps the user to learn the
more subtle aspects of adapting to the requirements of the task. They
also help the student to stay on the right track and avoid the
frustration of pursuing a strategy whose results are later deemed to
be inadequate to the task. For all the intelligent tools of BROCA, adaptive help is generated
through a kind of triangulation, based on the task situation (the
conditions set in the frame) and the moves made by the problem-solver
in the microworld or visual workspace. Monitoring the combination of
specific task and place in the problem- solving process creates a
lookup table for accessing instructional statements. Area 5 -- Just-in-Time-Tutoring: While production skills and
metacognitive skills are not interchangeable, they are correlated in
that they must occur simultaneously in expert behaviors. After
diagnosing a problem and getting a repair strategy, the student may
still be at a loss as to whether the result measures up to
professional expectations. Recognizing that users may need reminders
of what a professional "end-result" looks like, we have embedded a
set of models (extracts from publications deemed examples of
excellence). Relevant portions of these models appear (appropriately
correlated with the task the user is working on) with commentary
pointing out the specific strengths of the presentation. This
instruction (similar to a high-end form of context-sensitive help) is
analogous to a job aid in that it gives a synoptic overview of the
end-result the user is aiming for. Its purpose is to serve as a
reminder or a refocusing prompt for the user rather than a full-blown
instructional component. Though imitation, the user can incorporate
the methods of the model into her own particular context and content.
2.5 System Overview
Commercial packages offering the writer a collection of tools (such as
the analysis routines in the Writer's Workbench) have been around for
some time now. Nevertheless, it is important to recognize that these
tools are separate entities. While Page 585
the writer is free to pick and choose among them, the tools are not integrated nor are they
supported by AI interpreters. In other words, work done with one tool
does not translate seamlessly to the "world" of another tool. At a
minimum, this is inconvenient. More telling for a worker or a
learner, gains in one stage of composing are not easily consolidated
and carried forward to the next stage. In fact, the welter of detail
generated by some tools or heuristic routines may constitute a step
backwards because the writer has to deal with (1) the cognitive
overload of multiple versions or even contradictory instances of the
same thoughts and (2) a potentially recurrent dis-integration of
thoughts constructed while working with different tools or heuristic
devices. Figure 4 illustrates the "layered" nature of BROCA and shows how
gains made in one workspace are passed on to the next. The complete
system offers several "knowledge-weaving" paradigms, each designed
to meet the requisites of a particular category of cognitive task and
to exploit the talents represented by the particular user. Because
the system is designed on a database paradigm, with each new "view" representing a value-added re-configuration of the data, it
is possible to trace (via the links) higher-level propositions and
inferences back to their inception or foundation in the source data. 
Page 586
Figure 4: Composite of BROCA's End-to-End Knowledge Development
3 Teaching Scientific Thinking Skills
Scientific reasoning requires that the thinker observe phenomena,
perform elemental mental processing (e.g., detecting and classifying
recurrent patterns), and then draw conclusions or explanations
through higher-order cognition (e.g. inferencing and interpretation
and application of enumerative generalizations). Evidence
accumulating from the empirical study of scientific reasoning suggests
that this ability to interpret does not map one-for-one on to
discovery learning or native curiosity. While these facets are surely
part of the motivational dimensions of human reasoning, the romantic
version of the scientist making serendipitous "discoveries" is
hardly the norm for this type of intellectual activity. Rather,
scientific reasoning -- as practiced by an experienced professional --
involves a significant degree of awareness and control of the
interactions between old knowledge (awareness of theory and
expectations) with new information (situational observations). In
short, the expert has both experientially derived mental models and
metacognitive self-regulation to invoke, abandon, or creatively
combine these problem-solving strategies. This expert level of
insight has been built up over time and is a direct result of guided
practice and painstaking mentoring. BROCA performs the role of a mentor by mediating the process of
scientific reasoning from beginning (data collection) to end (written
report). Using visualizations of what might otherwise be opaque
mental operations, the software guides the user through (1)
collection/evaluation of evidence, (2) comparing data with theory,
(3) formulating and testing hypotheses, (4) interpretation of results,
(5) validation through replication. These complex mental activities
take place within the framework of a second multi- dimensional,
staged cognitive task -- that is, producing an acceptable piece of
scientific prose (journal article, lab report, scientific journalism). Embedded within this
authentic task are the profound acts of understanding necessary to
transform observations into prose, or to move from data to knowledge.
4 Summary and Conclusions
This paper describes the conceptual design of BROCA, a computerized
environment to merge the "language" of science with the
manipulations, observations, and calculations foundational to
scientific reasoning. Inherent in the discussion are three
overarching assumptions about the design and development of advanced
educational technologies. First, the design of automated systems
should be rooted in cognitive science and educational
theory. Advanced instructional technology holds great Page 587
promise; however, to truly move beyond pale imitations of existing educational
media, designers must harvest the rich insights on how humans think
and learn already established by cognitive psychology. Second,
complex, multi-staged problem solving (in this case, scientific
thinking) is an amalgam of visual and verbal symbol usage. By
concurrently performing the manipulative/observational tasks along
with the consolidative/interpretive tasks, the learner integrates
both lower and higher level intellectual processes, as well as
concrete and abstract forms of mentation. Third, highly sophisticated,
interactive learning environments are possible without using the
typical intelligent tutoring system (ITS) approach of constructing a
student model, a domain knowledgebase, and an interpretive expert
system. By employing cognitive task analysis, the system designer can
model the process of the domain and embed adaptive help within the
user's performance of the task. Such "cognitive tools" are just
emerging as serious competitors to the more traditional approaches to
adaptive pedagogy in interactive systems. We look forward to
completing the development, running field evaluations, and reporting
on the effectiveness of BROCA.
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