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Keywords - T

Level Category
Words and Phrases
SD E.1
Tables [Data Structures]
SD D.2.2
Tables, Decision
SD H.5.1
Tape [Information Interfaces and Presentation]
SD K.5.2
SD D.2.9
Teams, Programming
SD I.2.5
Techniques, Expert system tools and
SD I.3.6
Techniques, Interaction [Computer Graphics]
SD K.6.1
Techniques, Management
SD C.4
Techniques, Measurement [Performance of Systems]
*** I.3.6
Techniques, Methodology and [Computer Graphics]
SD C.4
Techniques, Modeling [Performance of Systems]
** D.1
Techniques, Programming [Software]
SD F.3.1
Techniques, Specification [Logics and Meanings of Programs]
*** D.2.2
Techniques, Tools and [Software Engineering]
SD B.7.1
Technologies, Advanced [Integrated Circuits]
SD B.7.1
Technologies, Memory [Integrated Circuits]
SD H.4.3
Teleconferencing, Computer conferencing and
SD D.4.4
Terminal management [Operating Systems]
SD B.4.2
Terminals and printers, Data [Input/Output Devices]
SD D.2.5
Test data generators
SD B.2.3
Test generation [Arithmetic and Logic Structures]
SD B.1.3
Test generation [Control Structures and Microprogramming]
SD B.6.2
Test generation [Logic Design; Hardware]
SD B.4.5
Test generation [Input/Output and Data Communications]
SD B.7.3
Test generation [Integrated Circuits]
SD B.3.4
Test generation [Memory Structures]
SD B.5.3
Test generation [Register-Transfer-Level Implementation]
SD B.6.2
Testability [Logic Design; Hardware]
SD B.7.3
Testability [Integrated Circuits]
SD B.5.3
Testability [Register-Transfer-Level Implementation]
*** B.2.3
Testing [Arithmetic and Logic Structures]
*** B.1.3
Testing [Control Structures and Microprogramming]
*** D.2.5
Testing and Debugging [Software Engineering]
*** B.4.5
Testing, and Fault-Tolerance, Reliability, [Input/Output and Data Communications]
SD G.4
Testing, Certification and [Mathematical Software]
*** K.7.3
Testing, Certification, and Licensing [The Computing Profession]
*** B.6.2
Testing, Reliability and [Logic Design; Hardware]
*** B.7.3
Testing, Reliability and [Integrated Circuits]
*** B.5.3
Testing, Reliability and [Register-Transfer-Level Implementation]
*** B.3.4
Testing, Reliability, and Fault-Tolerance [Memory Structures]
SD B.6.2
Tests, Built-in [Logic Design; Hardware]
SD B.4.5
Tests, Built-in [Input/Output and Data Communications]
SD B.7.3
Tests, Built-in [Integrated Circuits]
SD B.5.3
Tests, Built-in [Register-Transfer-Level Implementation]
SD I.2.7
Text analysis [Natural Language Processing; Artificial Intelligence]
SD H.3.6
Text archives, Large [Information Storage and Retrieval]
*** I.7.1
Text Editing [Text Processing]
SD H.5.2
Text [Information Interfaces and Presentation]
** I.7
Text Processing [Computing Methodologies]
SD I.5.4
Text processing [Pattern Recognition]
SD I.3.7
Texture [Computer Graphics]
SD I.2.10
Texture [Artificial Intelligence]
SD I.4.7
Texture [Image Processing]
*** I.2.3
Theorem Proving, Deduction and
SD F.4.1
Theorem proving, Mechanical
SD F.4.3
Theory, Algebraic language
SD H.5.2
Theory and methods [Information Interfaces and Presentation]
SD H.5.3
Theory and models [Information Interfaces and Presentation]
SD G.1.2
Theory, Chebyshev approximation and
** E.4
Theory, Coding and Information [Data]
SD F.4.1
Theory, Computability [Mathematical Logic and Formal Languages]
SD F.1.1
Theory, Computability [Models of Computation]
*** D.3.1
Theory, Formal Definitions and [Programming Languages]
SD H.1.1
Theory, General systems [Information Systems]
*** G.2.2
Theory, Graph [Discrete Mathematics]
SD K.2
Theory [History of Computing]
SD H.1.1
Theory, Information [Models and Principles; Information Systems]
SD F.4.1
Theory, Model [Mathematical Logic]
* F
Theory of Computation
SD F.4.1
Theory, Proof [Mathematical Logic]
SD G.m
Theory, Queueing [Mathematics of Computing]
SD D.4.8
Theory, Queueing [Operating Systems]
SD F.4.1
Theory, Recursive function
*** I.6.1
Theory, Simulation
SD B.6.3
Theory, Switching [Logic Design; Hardware]
SD I.6.1
Theory, Systems [Simulation and Modeling]
*** H.1.1
Theory, Systems and Information [Models and Principles]
SD H.3.1
Thesauri [Information Storage and Retrieval]
SD I.3.1
Three-dimensional displays [Computer Graphics]
*** I.3.7
Three-Dimensional Graphics and Realism [Computer Graphics]
SD I.2.10
Thresholding, Intensity, color, photometry, and [Vision and Scene Understanding; Artificial Intelligence]
SD F.4.2
Thue systems
SD D.2.9
Time estimation [Software Engineering]
SD H.4.1
Time management (e.g., calendars, schedules) [Information Systems Applications]
SD J.7
Time, Real [Computer Applications]
SD I.4.8
Time-varying imagery [Image Processing]
SD I.2.5
Tools and techniques, Expert systems
*** D.2.2
Tools and Techniques [Software Engineering]
SD D.2.1
Tools [Requirements/Specifications; Software Engineering]
SD D.2.2
Top-down programming
SD B.4.3
Topology [Input/Output and Data Communications]
SD C.2.1
Topology, Network
SD H.5.2
SD D.2.5
Tracing [Testing and Debugging; Software Engineering]
SD K.5.1
Trade secrets [Software Protection]
*** F.2.3
Tradeoffs among Complexity Measures
SD H.5.2
Training, help, and documentation
SD K.6.1
Training [Management of Computing and Information Systems]
SD H.2.4
Transaction processing [Database Management]
SD K.4.1
Transborder data flow
SD° F.2.1
Transform, Fast Fourier
SD I.4.5
Transform methods [Reconstruction; Image Processing]
SD I.2.2
Transformation, Program [Artificial Intelligence]
SD I.3.5
Transformations, Hierarchy and geometric [Computer Graphics]
SD F.2.1
Transforms, Computation of
SD I.2.10
Transforms, Representations, data structures, and [Vision and Scene Understanding; Artificial Intelligence]
SD H.2.5
Translation, Data [Database Management]
SD J.5
Translation, Language [Computer Applications]
SD I.2.7
Translation, Machine [Artificial Intelligence]
SD H.2.5
Translation, Program [Database Management]
SD D.3.4
Translator writing systems and compiler generators[Processors]
SD B.4.1
Transmitters [Data Communications Devices]
SD° I.2.8
Tree and graph search strategies
SD E.1
Trees [Data Structures]
SD G.2.2
Trees [Graph Theory]
SD K.6.5
Trojan horses [Management of Computing and Information Systems]
SD D.4.6
Trojan horses [Operating Systems]
SD° F.1.1
Turing machines
SD F.3.3
Type structure [Studies of Program Constructs; Logics and Meanings of Programs]
SD D.3.3
Types, Abstract data [Language Constructs; Programming Languages]
*** B.7.1
Types and Design Styles [Integrated Circuits]
SD D.3.3
Types, Data [Language Constructs; Programming Languages]
SD I.3.6
Types, Graphics data structures and data [Computer Graphics]
SD F.4.2
Types of Grammars
*** I.6.8
Types of Simulation
SD I.6.1
Types of simulation (continuous and discrete)[retired January 1991]
*** H.4.2
Types of Systems [Information Systems Applications]
SD I.7.2