Keywords - T
- Level Category
- Words and Phrases
- SD E.1
- Tables [Data Structures]
- SD D.2.2
- Tables, Decision
- SD H.5.1
- Tape [Information Interfaces and Presentation]
- SD K.5.2
- Taxation
- SD D.2.9
- Teams, Programming
- SD I.2.5
- Techniques, Expert system tools and
- SD I.3.6
- Techniques, Interaction [Computer Graphics]
- SD K.6.1
- Techniques, Management
- SD C.4
- Techniques, Measurement [Performance of Systems]
- *** I.3.6
- Techniques, Methodology and [Computer Graphics]
- SD C.4
- Techniques, Modeling [Performance of Systems]
- ** D.1
- Techniques, Programming [Software]
- SD F.3.1
- Techniques, Specification [Logics and Meanings of Programs]
- *** D.2.2
- Techniques, Tools and [Software Engineering]
- SD B.7.1
- Technologies, Advanced [Integrated Circuits]
- SD B.7.1
- Technologies, Memory [Integrated Circuits]
- SD H.4.3
- Teleconferencing, Computer conferencing and
- SD D.4.4
- Terminal management [Operating Systems]
- SD B.4.2
- Terminals and printers, Data [Input/Output Devices]
- SD D.2.5
- Test data generators
- SD B.2.3
- Test generation [Arithmetic and Logic Structures]
- SD B.1.3
- Test generation [Control Structures and Microprogramming]
- SD B.6.2
- Test generation [Logic Design; Hardware]
- SD B.4.5
- Test generation [Input/Output and Data Communications]
- SD B.7.3
- Test generation [Integrated Circuits]
- SD B.3.4
- Test generation [Memory Structures]
- SD B.5.3
- Test generation [Register-Transfer-Level Implementation]
- SD B.6.2
- Testability [Logic Design; Hardware]
- SD B.7.3
- Testability [Integrated Circuits]
- SD B.5.3
- Testability [Register-Transfer-Level Implementation]
- *** B.2.3
- Testing [Arithmetic and Logic Structures]
- *** B.1.3
- Testing [Control Structures and Microprogramming]
- *** D.2.5
- Testing and Debugging [Software Engineering]
- *** B.4.5
- Testing, and Fault-Tolerance, Reliability, [Input/Output and Data Communications]
- SD G.4
- Testing, Certification and [Mathematical Software]
- *** K.7.3
- Testing, Certification, and Licensing [The Computing Profession]
- *** B.6.2
- Testing, Reliability and [Logic Design; Hardware]
- *** B.7.3
- Testing, Reliability and [Integrated Circuits]
- *** B.5.3
- Testing, Reliability and [Register-Transfer-Level Implementation]
- *** B.3.4
- Testing, Reliability, and Fault-Tolerance [Memory Structures]
- SD B.6.2
- Tests, Built-in [Logic Design; Hardware]
- SD B.4.5
- Tests, Built-in [Input/Output and Data Communications]
- SD B.7.3
- Tests, Built-in [Integrated Circuits]
- SD B.5.3
- Tests, Built-in [Register-Transfer-Level Implementation]
- SD I.2.7
- Text analysis [Natural Language Processing; Artificial Intelligence]
- SD H.3.6
- Text archives, Large [Information Storage and Retrieval]
- *** I.7.1
- Text Editing [Text Processing]
- SD H.5.2
- Text [Information Interfaces and Presentation]
- ** I.7
- Text Processing [Computing Methodologies]
- SD I.5.4
- Text processing [Pattern Recognition]
- SD I.3.7
- Texture [Computer Graphics]
- SD I.2.10
- Texture [Artificial Intelligence]
- SD I.4.7
- Texture [Image Processing]
- *** I.2.3
- Theorem Proving, Deduction and
- SD F.4.1
- Theorem proving, Mechanical
- GT GT
- Theory
- SD F.4.3
- Theory, Algebraic language
- SD H.5.2
- Theory and methods [Information Interfaces and Presentation]
- SD H.5.3
- Theory and models [Information Interfaces and Presentation]
- SD G.1.2
- Theory, Chebyshev approximation and
- ** E.4
- Theory, Coding and Information [Data]
- SD F.4.1
- Theory, Computability [Mathematical Logic and Formal Languages]
- SD F.1.1
- Theory, Computability [Models of Computation]
- *** D.3.1
- Theory, Formal Definitions and [Programming Languages]
- SD H.1.1
- Theory, General systems [Information Systems]
- *** G.2.2
- Theory, Graph [Discrete Mathematics]
- SD K.2
- Theory [History of Computing]
- SD H.1.1
- Theory, Information [Models and Principles; Information Systems]
- SD F.4.1
- Theory, Model [Mathematical Logic]
- * F
- Theory of Computation
- SD F.4.1
- Theory, Proof [Mathematical Logic]
- SD G.m
- Theory, Queueing [Mathematics of Computing]
- SD D.4.8
- Theory, Queueing [Operating Systems]
- SD F.4.1
- Theory, Recursive function
- *** I.6.1
- Theory, Simulation
- SD B.6.3
- Theory, Switching [Logic Design; Hardware]
- SD I.6.1
- Theory, Systems [Simulation and Modeling]
- *** H.1.1
- Theory, Systems and Information [Models and Principles]
- SD H.3.1
- Thesauri [Information Storage and Retrieval]
- SD I.3.1
- Three-dimensional displays [Computer Graphics]
- *** I.3.7
- Three-Dimensional Graphics and Realism [Computer Graphics]
- SD I.2.10
- Thresholding, Intensity, color, photometry, and [Vision and Scene Understanding; Artificial Intelligence]
- SD F.4.2
- Thue systems
- SD D.2.9
- Time estimation [Software Engineering]
- SD H.4.1
- Time management (e.g., calendars, schedules) [Information Systems Applications]
- SD J.7
- Time, Real [Computer Applications]
- SD I.4.8
- Time-varying imagery [Image Processing]
- SD I.2.5
- Tools and techniques, Expert systems
- *** D.2.2
- Tools and Techniques [Software Engineering]
- SD D.2.1
- Tools [Requirements/Specifications; Software Engineering]
- SD D.2.2
- Top-down programming
- SD B.4.3
- Topology [Input/Output and Data Communications]
- SD C.2.1
- Topology, Network
- SD H.5.2
- Touchscreen
- SD D.2.5
- Tracing [Testing and Debugging; Software Engineering]
- SD K.5.1
- Trade secrets [Software Protection]
- *** F.2.3
- Tradeoffs among Complexity Measures
- SD H.5.2
- Training, help, and documentation
- SD K.6.1
- Training [Management of Computing and Information Systems]
- SD H.2.4
- Transaction processing [Database Management]
- SD K.4.1
- Transborder data flow
- SD° F.2.1
- Transform, Fast Fourier
- SD I.4.5
- Transform methods [Reconstruction; Image Processing]
- SD I.2.2
- Transformation, Program [Artificial Intelligence]
- SD I.3.5
- Transformations, Hierarchy and geometric [Computer Graphics]
- SD F.2.1
- Transforms, Computation of
- SD I.2.10
- Transforms, Representations, data structures, and [Vision and Scene Understanding; Artificial Intelligence]
- SD H.2.5
- Translation, Data [Database Management]
- SD J.5
- Translation, Language [Computer Applications]
- SD I.2.7
- Translation, Machine [Artificial Intelligence]
- SD H.2.5
- Translation, Program [Database Management]
- SD D.3.4
- Translator writing systems and compiler generators[Processors]
- SD B.4.1
- Transmitters [Data Communications Devices]
- SD° I.2.8
- Tree and graph search strategies
- SD E.1
- Trees [Data Structures]
- SD G.2.2
- Trees [Graph Theory]
- SD K.6.5
- Trojan horses [Management of Computing and Information Systems]
- SD D.4.6
- Trojan horses [Operating Systems]
- SD° F.1.1
- Turing machines
- SD F.3.3
- Type structure [Studies of Program Constructs; Logics and Meanings of Programs]
- SD D.3.3
- Types, Abstract data [Language Constructs; Programming Languages]
- *** B.7.1
- Types and Design Styles [Integrated Circuits]
- SD D.3.3
- Types, Data [Language Constructs; Programming Languages]
- SD I.3.6
- Types, Graphics data structures and data [Computer Graphics]
- SD F.4.2
- Types of Grammars
- *** I.6.8
- Types of Simulation
- SD I.6.1
- Types of simulation (continuous and discrete)[retired January 1991]
- *** H.4.2
- Types of Systems [Information Systems Applications]
- SD I.7.2
- Typesetting
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