| Keywords - GLevel	CategoryWords and Phrases
 SD	I.2.1Games [Artificial Intelligence] 
 SD	K.8.0Games [Personal Computing] 
 SD	K.8Games [retired January 1991][Personal Computing] 
 SD	I.6.8Gaming [Simulation and Modeling] 
 SD	B.7.1Gate arrays [Integrated Circuits] 
 SD	G.1.4Gaussian quadrature 
 SD	I.1.1General and polynomial representations 
 SD	A.0General literary works (e.g., fiction, plays) 
 *	AGeneral Literature 
 SD°	I.1.1General representations of expressions [Algebraic Manipulation] 
 SD	H.1.1General systems theory 
 SD	G.2.1Generating functions 
 SD	D.3.4Generation, Code 
 ***	I.7.3Generation, Index 
 SD	I.2.7Generation, Language 
 SD	I.3.3Generation, Line and curve 
 SD	B.1.4Generation, Machine-independent microcode 
 ***	I.3.3Generation, Picture/Image 
 SD	I.2.8Generation, Plan execution, formation, [Artificial Intelligence] 
 SD	G.3Generation, Random number 
 SD	B.2.3Generation, Test [Arithmetic and Logic Structures] 
 SD	B.1.3Generation, Test [Control Structures and Microprogramming] 
 SD	B.6.2Generation, Test [Logic Design; Hardware] 
 SD	B.4.5Generation, Test [Input/Output and Data Communications] 
 SD	B.7.3Generation, Test [Integrated Circuits] 
 SD	B.3.4Generation, Test [Memory Structures] 
 SD	B.5.3Generation, Test [Register-Transfer-Level Implementation] 
 SD	D.3.4Generators, compiler [Programming Languages] 
 SD	D.2.5Generators, Test data [Software Engineering] 
 SD	I.3.5Geometric algorithms, languages, and systems [Computer Graphics] 
 SD	I.4.3Geometric correction [Image Processing] 
 SD	I.5.1Geometric [Models; Pattern Recognition] 
 SD	I.3.5Geometric transformations, Hierarchy and [Computer Graphics] 
 SD	F.2.2Geometrical problems and computations [Nonnumerical Algorithms and Problems] 
 ***	I.3.5Geometry, Computational, and Object Modeling [Computer Graphics] 
 SD	I.3.5Geometry, Constructive solid 
 SD	K.7.mGood practice, Codes of 
 SD	J.1Government [Computer Applications] 
 ***	K.5.2Governmental Issues 
 SD	G.1.6Gradient methods 
 SD	F.4.2Grammar types, Context-free 
 SD	F.4.2Grammar types, Context-sensitive 
 ***	F.4.2Grammars and Other Rewriting Systems 
 SD	F.4.3Grammars or automata, Classes defined by 
 SD	G.2.2Graph algorithms [Graph Theory] 
 SD	I.2.8Graph and tree search strategies [Artificial Intelligence] 
 ***	G.2.2Graph Theory [Discrete Mathematics] 
 **	I.3Graphics, Computer 
 SD	I.3.6Graphics data structures and data types 
 SD	I.3.2Graphics, Distributed/network 
 SD	I.3.4Graphics editors 
 SD	H.5.2Graphics [Information Interfaces and Presentation] 
 SD	B.7.2Graphics [Integrated Circuits] 
 SD	I.3.4Graphics packages [Computer Graphics] 
 SD	K.8.1Graphics [Personal Computing] 
 SD	I.3.1Graphics processors 
 ***	I.3.2Graphics Systems [Computer Graphics] 
 ***	I.3.7Graphics, Three-Dimensional, and Realism 
 ***	I.3.4Graphics Utilities [Computer Graphics] 
 SD	E.1Graphs [Data Structures] 
 SD	I.4.3Grayscale manipulation 
 ***	H.5.3Group and Organization Interfaces [Information Interfaces and Presentation] 
 SD°	I.4.6Growing, Region growing and partitioning [Image Processing] 
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