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Keywords - G

Level Category
Words and Phrases
SD I.2.1
Games [Artificial Intelligence]
SD K.8.0
Games [Personal Computing]
SD K.8
Games [retired January 1991][Personal Computing]
SD I.6.8
Gaming [Simulation and Modeling]
SD B.7.1
Gate arrays [Integrated Circuits]
SD G.1.4
Gaussian quadrature
SD I.1.1
General and polynomial representations
SD A.0
General literary works (e.g., fiction, plays)
* A
General Literature
SD° I.1.1
General representations of expressions [Algebraic Manipulation]
SD H.1.1
General systems theory
SD G.2.1
Generating functions
SD D.3.4
Generation, Code
*** I.7.3
Generation, Index
SD I.2.7
Generation, Language
SD I.3.3
Generation, Line and curve
SD B.1.4
Generation, Machine-independent microcode
*** I.3.3
Generation, Picture/Image
SD I.2.8
Generation, Plan execution, formation, [Artificial Intelligence]
SD G.3
Generation, Random number
SD B.2.3
Generation, Test [Arithmetic and Logic Structures]
SD B.1.3
Generation, Test [Control Structures and Microprogramming]
SD B.6.2
Generation, Test [Logic Design; Hardware]
SD B.4.5
Generation, Test [Input/Output and Data Communications]
SD B.7.3
Generation, Test [Integrated Circuits]
SD B.3.4
Generation, Test [Memory Structures]
SD B.5.3
Generation, Test [Register-Transfer-Level Implementation]
SD D.3.4
Generators, compiler [Programming Languages]
SD D.2.5
Generators, Test data [Software Engineering]
SD I.3.5
Geometric algorithms, languages, and systems [Computer Graphics]
SD I.4.3
Geometric correction [Image Processing]
SD I.5.1
Geometric [Models; Pattern Recognition]
SD I.3.5
Geometric transformations, Hierarchy and [Computer Graphics]
SD F.2.2
Geometrical problems and computations [Nonnumerical Algorithms and Problems]
*** I.3.5
Geometry, Computational, and Object Modeling [Computer Graphics]
SD I.3.5
Geometry, Constructive solid
SD K.7.m
Good practice, Codes of
SD J.1
Government [Computer Applications]
*** K.5.2
Governmental Issues
SD G.1.6
Gradient methods
SD F.4.2
Grammar types, Context-free
SD F.4.2
Grammar types, Context-sensitive
*** F.4.2
Grammars and Other Rewriting Systems
SD F.4.3
Grammars or automata, Classes defined by
SD G.2.2
Graph algorithms [Graph Theory]
SD I.2.8
Graph and tree search strategies [Artificial Intelligence]
*** G.2.2
Graph Theory [Discrete Mathematics]
** I.3
Graphics, Computer
SD I.3.6
Graphics data structures and data types
SD I.3.2
Graphics, Distributed/network
SD I.3.4
Graphics editors
SD H.5.2
Graphics [Information Interfaces and Presentation]
SD B.7.2
Graphics [Integrated Circuits]
SD I.3.4
Graphics packages [Computer Graphics]
SD K.8.1
Graphics [Personal Computing]
SD I.3.1
Graphics processors
*** I.3.2
Graphics Systems [Computer Graphics]
*** I.3.7
Graphics, Three-Dimensional, and Realism
*** I.3.4
Graphics Utilities [Computer Graphics]
SD E.1
Graphs [Data Structures]
SD I.4.3
Grayscale manipulation
*** H.5.3
Group and Organization Interfaces [Information Interfaces and Presentation]
SD° I.4.6
Growing, Region growing and partitioning [Image Processing]