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Volume 24

Content of Issue 2
Immersive Learning Research L. Morgado, C. Allison, D. Beck, F. Penicheiro 70
The Sense of Presence Exploration in Virtual Reality Therapy M.M. North, S.M. North 72
Do you Want to be a Superhero? Boosting Emotional States with the Booth J. Schneider, D. Börner, P. van Rosmalen, M. Specht 85
From AR to Expertise: A User Study of an Augmented Reality Training to Support Expertise Development B. Hang Limbu, H. Jarodzka, R. Klemke, F. Wild, M. Specht 108
Effective Learning Content Offering in MOOCs with Virtual Reality - An Exploratory Study on Learner Experience S. Hewawalpita, S. Herath, I. Perera, D. Meedeniya 129
Development of a Software that Supports Multimodal Learning Analytics: A Case Study on Oral Presentations R. Munoz, R. Villarroel, T.S. Barcelos, A. Souza, E. Merino, R. Guiñez, L.A. Silva 149
Mixed Agents Virtual Observation Lenses for Immersive Learning Environments S. Felemban, M. Gardner, V. Callaghan, A. Pena-Rios 171
A Technology Acceptance Model for Augmented Reality and Wearable Technologies W. Guest, F. Wild, A. Vovk, P. Lefrere, R. Klemke, M. Fominykh, T. Kuula 192
Comparing Learning in Virtual Reality with Learning on a 2D Screen Using Electrostatics Activities S.W. Greenwald, W. Corning, M. Funk, P. Maes 220