Keywords - R
- Level Category
- Words and Phrases
- SD I.3.7
- Radiosity [Computer Graphics]
- SD° F.1.1
- Random access machines
- SD G.3
- Random number generation
- SD I.4.8
- Range data [Image Processing]
- SD D.2.m
- Rapid prototyping [Software Engineering]
- SD I.3.1
- Raster display devices [Computer Graphics]
- SD G.1.2
- Rational approximation
- SD I.3.7
- Raytracing [Computer Graphics]
- SD J.7
- Real time [Computer Applications]
- *** I.3.7
- Realism, Three-Dimensional Graphics and
- SD H.5.1
- Realities, Artificial [Information Interfaces and Presentation]
- SD I.3.7
- Reality, Virtual [Computer Graphics]
- SD D.4.7
- Real-time and embedded systems [Operating Systems]
- SD C.3
- Real-time systems [Special-Purpose and Application-Based Systems]
- *** F.3.1
- Reasoning about Programs, Specifying and Verifying and
- SD I.2.3
- Reasoning and belief revision, Nonmonotonic
- SD I.2.10
- Reasoning, Perceptual
- SD I.2.3
- Reasoning, Uncertainty, "fuzzy," and probabilistic [Artificial Intelligence]
- SD B.4.1
- Receivers [Data Communications Devices]
- SD I.2.7
- Recognition and synthesis, Speech
- ** I.5
- Recognition, Pattern
- *** I.4.5
- Reconstruction [Image Processing]
- SD H.3.2
- Record classification [Information Storage and Retrieval]
- SD° E.5
- Recovery [Files; Data]
- SD H.2.2
- Recovery and restart [Database Management]
- SD D.2.5
- Recovery, Error handling and [Testing and Debugging; Software Engineering]
- SD H.2.7
- Recovery, Logging and [Database Management]
- SD I.2.10
- Recovery of physical attributes, Modeling and [Artificial Intelligence]
- SD G.2.1
- Recurrences and difference equations
- SD D.3.3
- Recursion [Programming Languages]
- SD F.3.3
- Recursion schemes, Program and
- SD F.4.1
- Recursive function theory
- SD F.1.3
- Reducibility and completeness [Complexity Classes; Computation by Abstract Devices]
- SD B.2.3
- Redundant design [Arithmetic and Logic Structures]
- SD B.1.3
- Redundant design [Control Structures and Microprogramming]
- SD B.6.2
- Redundant design [Logic Design; Hardware]
- SD B.4.5
- Redundant design [Input/Output and Data Communications]
- SD B.7.3
- Redundant design [Integrated Circuits]
- SD B.3.4
- Redundant design [Memory Structures]
- SD B.5.3
- Redundant design [Register-Transfer-Level Implementation]
- SD D.2.3
- Reentrant code
- ** A.2
- Reference (e.g., dictionaries, encyclopedias, glossaries)[General Literature]
- SD C.2.0
- Reference model, Open System Interconnection (OSI)
- SD I.4.6
- Region growing, partitioning [Image Processing]
- ** B.5
- Register-Transfer-Level Implementation[Hardware]
- SD I.4.3
- Registration [Image Processing]
- SD° F.4.3
- Regular sets
- SD K.5.2
- Regulation [Government Issues; Legal Aspects of Computing]
- SD K.4.1
- Regulation [Public Policy Issues]
- SD I.2.4
- Relation systems [Knowledge Representation Formalisms and Methods]
- SD F.1.3
- Relations among complexity classes
- SD F.1.3
- Relations among complexity measures
- SD F.1.1
- Relations among models
- SD F.1.2
- Relations among modes [Modes of Computation]
- SD F.1.2
- Relativized computation [Modes of Computation]
- GT GT
- Reliability
- SD G.4
- Reliability and robustness [Mathematical Software]
- *** B.6.2
- Reliability and Testing [Logic Design; Hardware]
- *** B.7.3
- Reliability and Testing [Integrated Circuits]
- *** B.5.3
- Reliability and Testing [Register-Transfer-Level Implementation]
- SD C.4
- Reliability, availability, and serviceability [Performance of Systems]
- SD B.4.5
- Reliability, Hardware [Input/Output and Data Communications]
- *** D.4.5
- Reliability [Operating Systems]
- SD D.2.4
- Reliability [Program Verification; Software Engineering]
- *** B.2.3
- Reliability, Testing, and Fault-Tolerance [Arithmetic and Logic Structures]
- *** B.1.3
- Reliability, Testing, and Fault-Tolerance, Control Structure [Control Structures and Microprogramming]
- *** B.4.5
- Reliability, Testing, and Fault-Tolerance [Input/Output and Data Communications]
- *** B.3.4
- Reliability, Testing, and Fault-Tolerance [Memory Structures]
- SD I.3.2
- Remote systems [Computer Graphics]
- SD I.3.7
- Removal, Hidden line/surface [Computer Graphics]
- SD H.2.3
- Report writers [Database Management]
- SD D.2.10
- Representation [Design; Software Engineering]
- *** I.1.1
- Representation, Expressions and Their [Algebraic Manipulation]
- *** I.2.4
- Representation Formalisms and Methods, Knowledge
- *** I.4.10
- Representation, Image
- ***° I.2.4
- Representation, Knowledge [Knowledge Representation Formalisms and Methods]
- SD I.2.4
- Representation languages
- ***° I.2.4
- Representation Methods, Knowledge
- SD I.3.5
- Representations, Boundary [Computer Graphics]
- SD E.2
- Representations, Contiguous [Data Storage Representations]
- SD I.3.5
- Representations, Curve, surface, solid, and object
- ** E.2
- Representations, Data Storage
- SD I.2.10
- Representations, data structures, and transforms [Artificial Intelligence]
- SD I.1.1
- Representations (General and Polynomial) [Algebraic Manipulation]
- SD E.2
- Representations, Hash-table [Data Storage Representations]
- SD E.2
- Representations, Linked [Data Storage Representations]
- SD I.2.4
- Representations (procedural and rule-based) [Knowledge Representation Formalisms and Methods]
- *** D.2.1
- Requirements/Specifications [Software Engineering]
- SD I.2.3
- Resolution [Deduction and Theorem Proving; Artificial Intelligence]
- SD K.6.2
- Resource allocation [Management of Computing and Information Systems]
- SD F.4.3
- Resource-bounded automata, Classes defined by [Formal Languages]
- SD° F.1.1
- Resource-bounded automata [Models of Computation]
- SD° D.4.5
- Restart [Operating Systems]
- SD H.2.2
- Restart, Recovery and [Database Management]
- *** I.4.4
- Restoration [Image Processing]
- SD I.4.4
- Restoration, Pseudoinverse
- SD D.2.7
- Restructuring [Software Engineering]
- SD H.3.4
- Retrieval, fact
- *** H.3.3
- Retrieval, Information Search and
- ** H.3
- Retrieval, Information Storage and
- SD H.3.3
- Retrieval models [Information Storage and Retrieval]
- SD° H.3.4
- Retrieval, Question-answering systems
- SD D.2.m
- Reusable software
- *** F.4.2
- Rewriting Systems, Grammars and Other
- SD F.4.2
- Rewriting systems, Parallel
- SD K.5.1
- Rights, Proprietary
- SD C.2.5
- Rings [Local Networks]
- SD C.0
- RISC [Computer Systems Organization]
- *** I.2.9
- Robotics
- SD G.4
- Robustness, Reliability and [Mathematical Software]
- *** G.1.5
- Roots of Nonlinear Equations
- SD F.2.2
- Routing and layout [Nonnumerical Algorithms and Problems]
- SD B.7.2
- Routing, Placement and [Integrated Circuits]
- SD I.2.4
- Rule-based and procedural representations
- SD° I.2.3
- Rule-based deduction
- SD D.3.4
- Run-time environments [Processors]
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