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Articles by Topics
Topic K. - Computing Milieux
Topic K.3 - COMPUTERS AND EDUCATION
Topic K.3.0 - General

H. Allert, C. Richter, W. Nejdl:
Situated Models and Metadata for Learning Management
/jucs_10_1/situated_models_and_metadata
page 4 - 13
Vol.10 / Issue 1
J.M. Dodero, S. Sánchez-Alonso, D. Frosch-Wilke:
Generative Instructional Engineering of Competence Development Programmes
/jucs_13_9/generative_instructional_engineering_of
page 1213 - 1233
Vol.13 / Issue 9
R.J. Hartog, A.J. Beulens, J. Tramper:
Digital Learning Resources in Higher Education: Designing for Large-scale Use
/jucs_18_16/digital_learning_resources_in
page 2274 - 2300
Vol.18 / Issue 16
D. Hernández-Leo, R. Nieves, E. Arroyo, A. Rosales, J. Melero, J. Blat:
SOS: Orchestrating Collaborative Activities across Digital and Physical Spaces Using Wearable Signaling Devices
/jucs_18_15/sos_orchestrating_collaborative_activities
page 2165 - 2186
Vol.18 / Issue 15
C. Hurtado, L.A. Guerrero:
Enhancement of Collaborative Learning Activities using Portable Devices in the Classroom
/jucs_17_2/enhancement_of_collaborative_learning
page 332 - 347
Vol.17 / Issue 2
M. Johnson, D. Griffiths, M. Wang:
Positioning Theory, Roles and the Design and Implementation of Learning Technology
/jucs_17_9/positioning_theory_roles_and
page 1329 - 1346
Vol.17 / Issue 9
A. Navarro, J.L. Sierra, A. Fernández-Valmayor, H. Hernanz:
From Chasqui to Chasqui II: an Evolution in the Conceptualization of Virtual Objects
/jucs_11_9/from_chasqui_to_chasqui
page 1518 - 1529
Vol.11 / Issue 9
M. Pivec, O. Dziabenko:
Game-Based Learning in Universities and Lifelong Learning: "UniGame: Social Skills and Knowledge Training" Game Concept
/jucs_10_1/game_based_learning_in
page 14 - 26
Vol.10 / Issue 1
O. Sessink, R. Beeftink, J. Tramper, R. Hartog:
Securing Web-Based Exams
/jucs_10_2/securing_web_based_exams
page 145 - 157
Vol.10 / Issue 2