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Gerhard Fischer |
Curriculum Vitae:
Education
- 1971 Masters in Mathematics (Dept. of Mathematics, University of Heidelberg, Germany
- 1977 Ph.D. in Computer Science, Dept. of Computer Science, University of Hamburg, Germany. Ph.D. Thesis: "Das Loesen komplexer Problemaufgaben durch naive Benutzer mit Hilfe des interaktiven Programmierens", Research Group CUU, Project PROKOP, Darmstadt, Germany
- 1982 Habilitation in Computer Science, Dept. of Computer Science, University of Stuttgart, Germany
Habilitation Thesis: "Mensch-Maschine Kommunikation: Theorien und Systeme", MMK Memo, Department of Computer Science, University of Stuttgart. (Remark: The "Habilitation" is a special German university degree, which is required of full professors in the German university system.)
Professional Experience
- 1994-present Director, Center for LifeLong Learning & Design (L3D), CU-Boulder
- 1988-present Full Professor, Computer Science Department, CU-Boulder, Member of the Institute of Cognitive Science, CU-Boulder
- 1984-1988 Associate Professor (with tenure), Computer Science Department, CU-Boulder, Member of the Institute of Cognitive Science, CU-Boulder
- 1982-1984 Associate Professor, Computer Science Department, University of Stuttgart, Germany
- 1982 Research Associate, Psychology and Computer Science Department, Carnegie Mellon, University, Pittsburgh, PA
- 1978-1982 Assistant Professor, Computer Science Department, University of Stuttgart, Germany
- 1977-1978 Research Associate, Artificial Intelligence Laboratory, MIT, Cambridge, MA
- 1974-1977 Research Associate, Center for Educational Technology, Darmstadt, Germany
Main Research Interests:
- Human-Computer Communication
Human problem-domain communication, useful and usable systems, dynamic media, convivial systems
- Artificial intelligence
Knowledge-based systems, intelligent support systems (e.g. critics, advisors, coaches), AI and Education, personal intelligent information environments, user modeling, collaborative problem solving systems
- Education and computers
Lifelong learning, self-directed learning, organizational learning, learning on demand, learning-on-the-job, just-in-time learning, motivation, multimedia
- Design
Integration of problem framing and problem solving, reflection-in-action, breakdowns, design memories, organizational memories
- Cognitive Science
Learning environments, mental models, design principles for comprehensible systems, human-centered design
- Software Engineering
Object-oriented architecture, programming environment, design, reuse, redesign, domain-oriented, design environments
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